Graphics Card Compatibility
From IRIDAS Online Documentation
Contents |
Overview: IRIDAS applications are GPU accelerated
IRIDAS applications rely extensively on the OpenGL and shader technologies of modern graphics cards.
Some applications are more demanding on the GPU (Graphics Processing Unit) than others. SpeedGrade OnSet and MetaRender in regular mode (CPU mode) do not require shader technologies to be present in the graphics card.
The cards listed here are certified for use with IRIDAS applications.
SpeedGrade DI and SpeedGrade XR
NVIDIA QuadroFX 5800 with SDI Daughterboard
NVIDIA QuadroFX 4800 with SDI Daughterboard
- ForceWare Driver 182.65 for XP32
- ForceWare Driver 182.65 for XP64
NVIDIA QuadroFX 5800 with dual DVI
NVIDIA QuadroFX 4800 with dual DVI
- ForceWare Driver 182.65 for XP32
- ForceWare Driver 182.65 for XP64
OS X 10.5 and 10.6: QuadroFX 4800 for Mac, no additional driver required
The SDI daughterboard is supported on Windows and LINUX. Apple does not supply a driver for the SDI functionality as of Q1 2010, so on the Mac platform there is no direct SDI support.
FrameCycler DI
NVIDIA QuadroFX 5800
NVIDIAQuadroFX 4800
NVIDIA QuadroFX 3800
- ForceWare Driver 182.65 for XP32 and XP64
OS X 10.5 and 10.6: QuadroFX 4800 for Mac, no additional driver required
FrameCycler DDS
NVIDIA QuadroFX 5800
NVIDIAQuadroFX 4800
NVIDIA QuadroFX 3800
NVIDIA QuadroFX 1800
- ForceWare Driver 182.65 for XP32 and XP64
OS X 10.5 and 10.6: QuadroFX 4800 for Mac, no additional driver required
FrameCycler Professional
FrameCycler Professional is certified to work with all graphics card listed above. In addition it is successfully used with most modern nVidia graphics card on the market, in particular with
Geforce 8800 (PC only)
Geforce 285 GTX (PC only
Geforce GT120 (OS X only)
If you don't need to use 3D LUTs or other features requiring GPU processing, you can switch to GDI or XWindows mode which are compatible with virtually all graphics cards on the market.
MetaRender
MetaRender by default uses the CPU for rendering and is not dependent on the graphics card. If you enable GPU rendering in MetaRender, the GPU requirements will be identical to those of FrameCycler DDS.
SpeedGrade OnSet
SpeedGrade OnSet uses no GPU resources as all processing is done on the CPU. SpeedGrade OnSet is compatible with all modern graphics cards. If your the application does not display correctly on Windows machines, please change the SpeedGrade OnSet display mode to Standard Mode.
